speed.pixels is what a LayerParam::SPEED binding moves; the time between steps stays the layer's own.
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#include <led_strand.hpp>
speed.pixels is what a LayerParam::SPEED binding moves; the time between steps stays the layer's own.
◆ runLength
| uint8_t hitlib::LedStrand::LayerMotion::runLength |
◆ speed
| Speed hitlib::LedStrand::LayerMotion::speed |
◆ invert
| bool hitlib::LedStrand::LayerMotion::invert |
◆ bounce
| bool hitlib::LedStrand::LayerMotion::bounce |
◆ seamless
| bool hitlib::LedStrand::LayerMotion::seamless |