HitLib 1.5.0
VEX V5 LED animation library for PROS
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hitlib::LedStrand::LayerSparkle Struct Reference

#include <led_strand.hpp>

Public Attributes

const uint32_t * palette
 Colors sparks are drawn from. nullptr leaves the span dark.
uint8_t paletteCount
uint8_t densityPct
 Share of the span lit at once (0-100). Bindable.
uint8_t fadeStep
 Brightness step per tick, so bigger is faster.

Member Data Documentation

◆ palette

const uint32_t* hitlib::LedStrand::LayerSparkle::palette

Colors sparks are drawn from. nullptr leaves the span dark.

◆ paletteCount

uint8_t hitlib::LedStrand::LayerSparkle::paletteCount

◆ densityPct

uint8_t hitlib::LedStrand::LayerSparkle::densityPct

Share of the span lit at once (0-100). Bindable.

◆ fadeStep

uint8_t hitlib::LedStrand::LayerSparkle::fadeStep

Brightness step per tick, so bigger is faster.